PROJECTS

CineMatics

This project is a simple 3D space flight “simulator” that requires the player to fly through 4 power rings to turn on the warp gate before entering it. Once the warp gate is entered the spaceship will jump into hyperspace.

The purpose of the project is to show the use of Unity’s Cinemachine & Timeline tools to create several cinematic in-game cutscenes.

DETAILS

Available on PC

LEVEL DESIGN

This project puts on display Unity’s Universal Render Pipeline (URP) and how an environment & atmosphere can be created by tailoring textures, adjusting lighting, adding particle effects & stacking post-processing layers to create a moody office den during a stormy night.

DETAILS